Compare commits

...

3 Commits
emtpy ... main

Author SHA1 Message Date
Andrei Stoica 5ab49b9610 matching original game scaling and mechanics 2024-11-22 07:49:45 -05:00
Andrei Stoica d0a788ae59 item scaling with time 2024-11-21 12:12:05 -05:00
Andrei Stoica e130f91f39 purchasing items 2024-11-18 17:51:04 -05:00
4 changed files with 4458 additions and 2 deletions

4286
Cargo.lock generated Normal file

File diff suppressed because it is too large Load Diff

View File

@ -4,3 +4,4 @@ version = "0.1.0"
edition = "2021" edition = "2021"
[dependencies] [dependencies]
bevy = "0.14.2"

87
src/components.rs Normal file
View File

@ -0,0 +1,87 @@
use std::fmt::Display;
use bevy::prelude::Component;
#[derive(Debug, PartialEq)]
pub enum PurchasableObject {
Cursor,
Grandma,
Farm,
Mine,
Factory,
Bank,
Temple,
WizardTower,
}
#[derive(Component, Debug)]
pub struct Purchased {
pub object: PurchasableObject,
pub count: u32,
}
impl Display for PurchasableObject {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(
f,
"{}",
match self {
PurchasableObject::Cursor => "Cursor",
PurchasableObject::Grandma => "Grandma",
PurchasableObject::Farm => "Farm",
PurchasableObject::Mine => "Mine",
PurchasableObject::Factory => "Factory",
PurchasableObject::Bank => "Bank",
PurchasableObject::Temple => "Temple",
PurchasableObject::WizardTower => "Wizard Tower",
}
)
}
}
#[derive(Component, Debug)]
pub struct PlayerStats {
pub cookies: f64,
}
impl PlayerStats {
pub fn new() -> PlayerStats {
return PlayerStats { cookies: 0.0 };
}
}
pub fn get_current_price(object: &PurchasableObject, num_owned: &u32) -> f64 {
get_base_price(object) * (1.0 + get_price_scaling_factor(object) * f64::from(*num_owned))
}
pub fn get_base_price(object: &PurchasableObject) -> f64 {
match object {
PurchasableObject::Cursor => 15.0,
PurchasableObject::Grandma => 100.0,
PurchasableObject::Farm => 1_100.0,
PurchasableObject::Mine => 21_000.0,
PurchasableObject::Factory => 130_000.0,
PurchasableObject::Bank => 1_400_000.0,
PurchasableObject::Temple => 20_000_000.0,
PurchasableObject::WizardTower => 330_000_000.0,
}
}
pub fn get_price_scaling_factor(object: &PurchasableObject) -> f64 {
match object {
_ => 0.15,
}
}
pub fn get_base_returns(object: &PurchasableObject) -> f64 {
match object {
PurchasableObject::Cursor => 0.1,
PurchasableObject::Grandma => 1.0,
PurchasableObject::Farm => 8.0,
PurchasableObject::Mine => 47.0,
PurchasableObject::Factory => 260.0,
PurchasableObject::Bank => 1_400.0,
PurchasableObject::Temple => 7_800.0,
PurchasableObject::WizardTower => 44_000.0,
}
}

View File

@ -1,3 +1,85 @@
fn main() { mod components;
println!("Hello, world!");
use bevy::app::{App, FixedUpdate};
use bevy::prelude::*;
use components::*;
#[derive(Debug)]
enum InputAction {
TapCookie,
Purchase(PurchasableObject),
}
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_systems(Startup, setup)
.add_systems(FixedUpdate, (get_cash, display, handle_input))
.run();
}
fn setup(mut commands: Commands) {
commands.spawn(PlayerStats::new());
}
fn get_cash(time: Res<Time>, inv: Query<&Purchased>, mut stats: Query<&mut PlayerStats>) {
let mut new_cash: f64 = 0.;
for Purchased { object, count } in &inv {
new_cash += get_base_returns(&object) * f64::from(*count) * f64::from(time.delta_seconds());
}
stats.single_mut().cookies += new_cash;
}
fn display(inv: Query<&Purchased>, stats: Query<&PlayerStats>) {
println!("money: {}", stats.single().cookies);
println!("items:");
for Purchased { object, count } in &inv {
println!("\t{}: {}", object, count);
}
}
fn handle_input(
keys: Res<ButtonInput<KeyCode>>,
mut commands: Commands,
mut pur_items: Query<&mut Purchased>,
mut stats: Query<&mut PlayerStats>,
) {
keys.get_just_pressed()
.filter_map(|key| match key {
KeyCode::Space => Some(InputAction::TapCookie),
KeyCode::KeyC => Some(InputAction::Purchase(PurchasableObject::Cursor)),
KeyCode::KeyG => Some(InputAction::Purchase(PurchasableObject::Grandma)),
_ => None,
})
.for_each(|action| {
let mut player_stats = stats.get_single_mut().unwrap();
let item = if let InputAction::Purchase(item) = action {
item
} else {
player_stats.cookies += 1.0;
return;
};
for mut object in &mut pur_items {
if object.object == item {
let price = get_current_price(&item, &object.count);
if price <= player_stats.cookies {
object.count += 1;
player_stats.cookies -= price;
}
return;
}
}
if get_base_price(&item) <= player_stats.cookies {
println!("{}, {}", get_base_price(&item), player_stats.cookies);
player_stats.cookies -= get_base_price(&item);
commands.spawn(Purchased {
object: item,
count: 1,
});
}
});
} }