-- Verify leetify-data:player-stats on pg BEGIN; -- XXX Add verifications here. SELECT id, gameId, gameFinishedAt, steam64Id, name, preaim, reactionTime, accuracy, accuracyEnemySpotted, accuracyHead, shotsFiredEnemySpotted, shotsFired, shotsHitEnemySpotted, shotsHitFriend, shotsHitFriendHead, shotsHitFoe, shotsHitFoeHead, utilityOnDeathAvg, heFoesDamageAvg, heFriendsDamageAvg, heThrown, molotovThrown, smokeThrown, smokeThrownCT, smokeThrownCTGood, smokeThrownCTGoodRatio, smokeThrownCTFoes, counterStrafingShotsAll, counterStrafingShotsBad, counterStrafingShotsGood, counterStrafingShotsGoodRatio, flashbangHitFoe, flashbangLeadingToKill, flashbangHitFoeAvgDuration, flashbangHitFriend, flashbangThrown, flashAssist, score, initialTeamNumber, mvps, ctRoundsWon, ctRoundsLost, tRoundsWon, tRoundsLost, sprayAccuracy, molotovFoesDamageAvg, molotovFriendsDamageAvg, color, totalKills, totalDeaths, kdRatio, multi2k, multi3k, multi4k, multi5k, hltvRating, hsp, roundsSurvived, roundsSurvivedPercentage, dpr, totalAssists, totalDamage, tradeKillOpportunities, tradeKillAttempts, tradeKillsSucceeded, tradeKillAttemptsPercentage, tradeKillsSuccessPercentage, tradeKillOpportunitiesPerRound, tradedDeathOpportunities, tradedDeathAttempts, tradedDeathAttemptsPercentage, tradedDeathsSucceeded, tradedDeathsSuccessPercentage, leetifyRating, personalPerformanceRating, ctLeetifyRating, tLeetifyRating, leetifyUserId, isCollector, isProPlan, isLeetifyStaff FROM data.player_stats; ROLLBACK;