-- Verify leetify-data:player-stats on pg BEGIN; -- XXX Add verifications here. SELECT id, game_id, game_finished_at, steam64_id, name, preaim, reaction_time, accuracy, accuracy_enemy_spotted, accuracy_head, shots_fired_enemy_spotted, shots_fired, shots_hit_enemy_spotted, shots_hit_friend, shots_Hit_Friend_Head, shots_Hit_Foe, shots_Hit_Foe_Head, utility_On_Death_Avg, he_foes_damage_avg, he_friends_damage_avg, he_thrown, molotov_thrown, smoke_thrown, smoke_thrown_ct, smoke_thrown_ct_good, smoke_thrown_ct_good_ratio, smoke_thrown_ct_foes, counter_strafing_shots_all, counter_strafing_shots_bad, counter_strafing_shots_good, counter_strafing_shots_good_ratio, flashbang_hit_foe, flashbang_leading_to_kill, flashbang_hit_foe_avg_duration, flashbang_hit_friend, flashbang_thrown, flash_assist, score, initial_Team_Number, mvps, ct_rounds_won, ct_rounds_lost, t_rounds_won, t_rounds_lost, spray_accuracy, molotov_foes_damage_avg, molotov_friends_damage_avg, color, total_kills, total_deaths, kd_ratio, multi2k, multi3k, multi4k, multi5k, hltv_rating, hsp, rounds_survived, rounds_survived_percentage, dpr, total_assists, total_damage, trade_kill_opportunities, trade_kill_attempts, trade_kills_succeeded, trade_kill_attempts_percentage, trade_kills_success_percentage, trade_kill_opportunities_per_round, traded_death_opportunities, traded_death_attempts, traded_death_attempts_percentage, traded_deaths_succeeded, traded_deaths_success_percentage, traded_deaths_opportunities_per_round, leetify_rating, personal_performance_rating, ct_leetify_rating, t_leetify_rating, leetify_user_id, is_collector, is_pro_plan, is_leetify_staff FROM data.player_stats; ROLLBACK;