super wip

This commit is contained in:
Andrei Stoica 2024-12-27 15:46:37 -05:00
parent c2a37ab464
commit 79bf2b015d
4 changed files with 177 additions and 6 deletions

View File

@ -6,8 +6,8 @@ class TTCGame extends StatelessWidget {
const TTCGame({
super.key,
required this.turn,
required this.cellOnTapCallback,
required this.data,
this.cellOnTapCallback,
this.cellTextStyle,
});
@ -18,7 +18,7 @@ class TTCGame extends StatelessWidget {
final TextStyle? cellTextStyle;
/// hook into end of turn cycle;
final Function cellOnTapCallback;
final void Function(int)? cellOnTapCallback;
@override
Widget build(BuildContext context) {
@ -39,7 +39,7 @@ class GameHash extends StatelessWidget {
const GameHash({super.key, required this.children, this.cellOnTapCallback});
final List<Widget> children;
final Function? cellOnTapCallback;
final void Function(int)? cellOnTapCallback;
Border _genCellBorder(
int index, {
@ -93,6 +93,8 @@ class HashCell extends StatelessWidget {
@override
Widget build(BuildContext context) => InkWell(
onTap: stateSetCallback,
child: IgnorePointer(
child: Center(child: child),
),
);
}

View File

@ -1,5 +1,6 @@
import 'package:flutter/material.dart';
import 'clasic.dart';
import 'package:super_tic_tac_toe/super.dart';
import 'classic.dart';
void main() {
runApp(const MyApp());
@ -75,7 +76,7 @@ class _MyHomePageState extends State<MyHomePage> {
padding: const EdgeInsets.all(10),
child: type == GameType.classicTTC
? const ClassicGame()
: const Center(child: Text("Under Construction")),
: const SuperGame(),
));
}
}

142
lib/super.dart Normal file
View File

@ -0,0 +1,142 @@
import 'package:flutter/material.dart';
import 'package:super_tic_tac_toe/game.dart';
import 'package:super_tic_tac_toe/state.dart';
import 'package:super_tic_tac_toe/util.dart';
class SuperGame extends StatefulWidget {
const SuperGame({super.key});
@override
State<SuperGame> createState() => _SuperGameState();
}
class _SuperGameState extends State<SuperGame> {
TTCState turn = TTCState.x;
List<List<TTCState>> data = Util.emptyBoardSuper;
List<bool> subGameEnded = [
false,
false,
false,
false,
false,
false,
false,
false,
false,
];
List<TTCState> subGameWinners = [
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
];
int nextPlay = -1;
void _swapTurn() {
switch (turn) {
case TTCState.x:
turn = TTCState.o;
break;
case TTCState.o:
turn = TTCState.x;
break;
default:
turn = TTCState.x;
}
}
Widget _subGameDialog(int subGame) {
return Dialog(
child: Padding(
padding: const EdgeInsets.all(10),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(
"${Util.stateText(turn)} select cell",
style: const TextStyle(fontWeight: FontWeight.bold),
),
TTCGame(
turn: turn,
cellOnTapCallback: (int i) {
nextPlay = i;
setState(() {
data[subGame][i] = turn;
_swapTurn();
});
Navigator.pop(context);
},
data: data[subGame],
),
Row(
mainAxisAlignment: MainAxisAlignment.end,
children: [
ElevatedButton(
onPressed: () {
Navigator.pop(context);
},
child: const Text("Close"))
],
),
],
),
),
);
}
void _showSubGameDialog(int i) {
if (nextPlay == i || nextPlay == -1) {
showDialog(
context: context,
builder: (context) => _subGameDialog(i),
);
} else {
ScaffoldMessenger.of(context)
..clearSnackBars()
..showSnackBar(
SnackBar(
content: Text(
"You can only play at [${(nextPlay % 3) + 1},"
"${(nextPlay / 3).floor() + 1}]",
),
),
);
}
}
@override
Widget build(BuildContext context) {
return Column(
children: [
const Spacer(flex: 5),
Center(
child: Text(
"${Util.stateText(turn)}'s Turn",
style: const TextStyle(fontSize: 25),
),
),
const Spacer(flex: 1),
GameHash(
cellOnTapCallback: _showSubGameDialog,
children: data
.map(
(game) => Padding(
padding: const EdgeInsets.all(15),
child: TTCGame(
turn: turn,
data: game,
),
),
)
.toList()),
const Spacer(flex: 5),
],
);
}
}

View File

@ -1,6 +1,32 @@
import 'state.dart';
class Util {
static List<TTCState> get emptyBoardClassic => [
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
];
static List<List<TTCState>> get emptyBoardSuper => [
emptyBoardClassic,
emptyBoardClassic,
emptyBoardClassic,
emptyBoardClassic,
emptyBoardClassic,
emptyBoardClassic,
emptyBoardClassic,
emptyBoardClassic,
emptyBoardClassic,
];
static String stateText(TTCState state) => state.name.toUpperCase();
static Iterable<TTCState> getRow(int index, List<TTCState> data) =>
data.getRange(index, index + 3);
static Iterable<TTCState> getCol(int index, List<TTCState> data) => [