structural improvments
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ee32d34ba9
commit
8dba377266
180
lib/main.dart
180
lib/main.dart
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@ -10,12 +10,12 @@ class MyApp extends StatelessWidget {
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@override
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@override
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Widget build(BuildContext context) {
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Widget build(BuildContext context) {
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return MaterialApp(
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return MaterialApp(
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title: 'Flutter Demo',
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title: 'Super Tic-Tac-Toe',
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theme: ThemeData(
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theme: ThemeData(
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colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
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colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
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useMaterial3: true,
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useMaterial3: true,
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),
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),
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home: const MyHomePage(title: 'Flutter Demo Home Page'),
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home: const MyHomePage(title: 'Local Tic Tac Toe'),
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);
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);
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}
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}
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}
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}
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@ -30,19 +30,85 @@ class MyHomePage extends StatefulWidget {
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}
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}
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class _MyHomePageState extends State<MyHomePage> {
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class _MyHomePageState extends State<MyHomePage> {
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List<TTCState> data = [
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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];
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TTCState turn = TTCState.x;
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TTCState turn = TTCState.x;
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late TTCGame game;
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String get turnText => switch (turn) {
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TTCState.empty => "",
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TTCState.x => "X",
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TTCState.o => "O",
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};
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void onTurnEnd() {
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setState(() {
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turn = switch (turn) {
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TTCState.x => TTCState.o,
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TTCState.o => TTCState.x,
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_ => TTCState.x
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};
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});
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}
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@override
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void initState() {
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super.initState();
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game = TTCGame(
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turn: turn,
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onClick: onTurnEnd,
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);
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}
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(
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title: Text(widget.title),
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backgroundColor: Theme.of(context).colorScheme.inversePrimary,
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),
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body: Padding(
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padding: const EdgeInsets.all(10),
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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const Spacer(flex: 5),
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Center(
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child: Text(
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"$turnText's turn",
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style:
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const TextStyle(fontSize: 30, fontWeight: FontWeight.bold),
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)),
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const Spacer(flex: 1),
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game,
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const Spacer(flex: 5),
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],
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)),
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);
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}
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}
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enum TTCState { empty, x, o }
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class TTCGame extends StatefulWidget {
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const TTCGame({
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super.key,
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required this.turn,
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this.data,
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this.onClick,
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});
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final TTCState turn;
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final Function? onClick;
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final List<TTCState>? data;
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/// hook to retrieve the turn state of the game
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@override
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State<StatefulWidget> createState() => _TTCGameState();
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}
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class _TTCGameState extends State<TTCGame> {
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late TTCState turn;
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late List<TTCState> data;
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void setCellState(int index) {
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void setCellState(int index) {
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setState(() {
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setState(() {
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@ -54,19 +120,38 @@ class _MyHomePageState extends State<MyHomePage> {
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TTCState.empty => TTCState.empty,
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TTCState.empty => TTCState.empty,
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};
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};
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});
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});
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widget.onClick?.call();
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}
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}
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Widget _genCell(int index, TTCState state) => Container(
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Widget _genCell(int index, TTCState state) => Container(
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decoration: BoxDecoration(border: Border.all()),
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decoration: BoxDecoration(border: Border.all()),
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child: Center(
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child: TTCCell(
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child: TTCCell(
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state: state,
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state: state,
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stateSetCallback: () {
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stateSetCallback: () {
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setCellState(index);
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setCellState(index);
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},
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},
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)));
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));
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Widget _genGridvew() {
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@override
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void initState() {
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super.initState();
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turn = widget.turn;
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data = widget.data ??
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<TTCState>[
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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];
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}
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@override
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Widget build(BuildContext context) {
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List<Widget> cells = [];
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List<Widget> cells = [];
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for (final (index, state) in data.indexed) {
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for (final (index, state) in data.indexed) {
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cells.add(_genCell(index, state));
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cells.add(_genCell(index, state));
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@ -77,53 +162,30 @@ class _MyHomePageState extends State<MyHomePage> {
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children: cells,
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children: cells,
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);
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);
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}
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}
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String _turnText(TTCState state) => switch (state) {
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TTCState.x => "X",
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TTCState.o => "O",
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TTCState.empty => "O",
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};
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(
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backgroundColor: Theme.of(context).colorScheme.inversePrimary,
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),
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body: Padding(
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padding: EdgeInsets.all(10),
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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const Spacer(flex: 5),
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Center(
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child: Text(
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"${_turnText(turn)}'s turn",
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style:
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const TextStyle(fontSize: 30, fontWeight: FontWeight.bold),
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)),
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const Spacer(flex: 1),
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_genGridvew(),
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const Spacer(flex: 5),
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],
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)),
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);
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}
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}
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}
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enum TTCState { empty, x, o }
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class TTCCell extends StatelessWidget {
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class TTCCell extends StatelessWidget {
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const TTCCell({super.key, required this.state, this.stateSetCallback});
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const TTCCell({
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super.key,
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required this.state,
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this.stateSetCallback,
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this.textStyle,
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});
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final TTCState state;
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final TTCState state;
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final VoidCallback? stateSetCallback;
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final VoidCallback? stateSetCallback;
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final TextStyle? textStyle;
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String get text => switch (state) {
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TTCState.empty => "",
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TTCState.x => "X",
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TTCState.o => "O",
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};
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@override
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@override
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Widget build(BuildContext context) => switch (state) {
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Widget build(BuildContext context) => InkWell(
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TTCState.empty => ElevatedButton(
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onTap: stateSetCallback,
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onPressed: stateSetCallback, child: const Text("none")),
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child: Center(
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TTCState.x => const Text("X"),
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child: Text(text, style: textStyle),
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TTCState.o => const Text("O"),
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));
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};
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}
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}
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