Compare commits

...

3 Commits

Author SHA1 Message Date
Andrei Stoica a174ffc7c2 cleanup of super game rendering 2024-12-30 12:32:52 -05:00
Andrei Stoica e9362706a1 rendering update 2024-12-30 12:18:12 -05:00
Andrei Stoica 5c334577bf unified code for cumputing next player 2024-12-30 12:09:02 -05:00
3 changed files with 26 additions and 61 deletions

View File

@ -23,8 +23,8 @@ class _ClassicGameState extends State<ClassicGame> {
TTCState.empty,
TTCState.empty,
];
bool ended = false;
TTCState? winner;
TTCState get winner => Util.checkWin(data);
bool get ended => winner != TTCState.empty;
String get turnText => switch (turn) {
TTCState.empty => "",
@ -32,13 +32,7 @@ class _ClassicGameState extends State<ClassicGame> {
TTCState.o => "O",
};
void _nextTurn() {
turn = switch (turn) {
TTCState.x => TTCState.o,
TTCState.o => TTCState.x,
_ => TTCState.x
};
}
void _nextTurn() => turn = Util.nextTurn(turn);
Widget _invalidChoiceAlert(TTCState existingValue) {
return Dialog(
@ -52,7 +46,7 @@ class _ClassicGameState extends State<ClassicGame> {
"INVALID CHOICE",
style: TextStyle(fontWeight: FontWeight.bold),
),
Text("${existingValue.name.toUpperCase()} already claimed that"),
Text("${Util.stateText(existingValue)} already claimed that"),
ElevatedButton(
onPressed: () => Navigator.pop(context),
child: const Text("Ok")),
@ -80,10 +74,6 @@ class _ClassicGameState extends State<ClassicGame> {
setState(() {
data[index] = turn;
winner = Util.checkWin(data);
if (winner != null && winner != TTCState.empty) {
ended = true;
}
_nextTurn();
});
}
@ -103,7 +93,7 @@ class _ClassicGameState extends State<ClassicGame> {
"GAME OVER",
style: TextStyle(fontWeight: FontWeight.bold),
),
Text("${winner?.name.toUpperCase()} has already won"),
Text("${Util.stateText(winner)} has already won"),
ElevatedButton(
onPressed: () => Navigator.pop(context),
child: const Text("Ok")),
@ -122,7 +112,7 @@ class _ClassicGameState extends State<ClassicGame> {
const Spacer(flex: 5),
Center(
child: Text(
!ended ? "$turnText's turn" : "${winner?.name.toUpperCase()} wins",
!ended ? "$turnText's turn" : "${Util.stateText(winner)} wins",
style: const TextStyle(fontSize: 30, fontWeight: FontWeight.bold),
)),
const Spacer(flex: 1),

View File

@ -13,47 +13,16 @@ class SuperGame extends StatefulWidget {
class _SuperGameState extends State<SuperGame> {
TTCState turn = TTCState.x;
List<List<TTCState>> data = Util.emptyBoardSuper;
TTCState winner = TTCState.empty;
bool gameEnded() => winner != TTCState.empty;
List<TTCState> subGameWinners = [
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
];
bool subGameEnded(int i) => subGameWinners[i] != TTCState.empty;
TTCState subGameWinner(int index) => Util.checkWin(data[index]);
List<TTCState> get subGameWinners => data.map(Util.checkWin).toList();
bool subGameEnded(int i) => subGameWinner(i) != TTCState.empty;
TTCState get winner => Util.checkWin(subGameWinners);
bool gameEnded() => winner != TTCState.empty;
int nextPlay = -1;
void _swapTurn() {
switch (turn) {
case TTCState.x:
turn = TTCState.o;
break;
case TTCState.o:
turn = TTCState.x;
break;
default:
turn = TTCState.x;
}
}
TTCState _validateSubGame(int index) {
subGameWinners[index] = Util.checkWin(data[index]);
print("validated $index");
return subGameWinners[index];
}
TTCState _validateGame() {
winner = Util.checkWin(subGameWinners);
return winner;
}
void _swapTurn() => turn = Util.nextTurn(turn);
bool _checkValidChoice(List<TTCState> game, int index) =>
game[index] == TTCState.empty;
@ -78,8 +47,6 @@ class _SuperGameState extends State<SuperGame> {
setState(() {
data[subGame][i] = turn;
_validateSubGame(subGame);
_validateGame();
nextPlay = subGameEnded(i) ? -1 : i;
if (!gameEnded()) {
_swapTurn();
@ -132,7 +99,7 @@ class _SuperGameState extends State<SuperGame> {
..clearSnackBars()
..showSnackBar(
SnackBar(
content: Text("${Util.stateText(subGameWinners[index])}"
content: Text("${Util.stateText(subGameWinner(index))}"
" already won the game at "
"[${Util.cellAddress(index)}]"),
),
@ -182,10 +149,6 @@ class _SuperGameState extends State<SuperGame> {
@override
Widget build(BuildContext context) {
Iterable.generate(subGameWinners.length)
.map((i) => subGameEnded(i))
.forEach(print);
return Column(
children: [
const Spacer(flex: 5),
@ -214,7 +177,7 @@ class _SuperGameState extends State<SuperGame> {
data: data[i],
)
: Text(
subGameWinners[i].name.toUpperCase(),
subGameWinner(i).name.toUpperCase(),
style: const TextStyle(fontSize: 40),
),
),

View File

@ -25,6 +25,18 @@ class Util {
emptyBoardClassic,
];
static TTCState nextTurn(TTCState currentPlayer,
{TTCState defaultState = TTCState.x}) {
switch (currentPlayer) {
case TTCState.x:
return TTCState.o;
case TTCState.o:
return TTCState.x;
default:
return defaultState;
}
}
static String stateText(TTCState state) => state.name.toUpperCase();
static String cellAddress(int index) =>
"${index % 3}, ${(index / 3).floor()}";