Compare commits
5 Commits
| Author | SHA1 | Date |
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7f6131e773 | |
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25483be0ae | |
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dbd492969a | |
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03987378c0 | |
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79bf2b015d |
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@ -6,8 +6,8 @@ class TTCGame extends StatelessWidget {
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const TTCGame({
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super.key,
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required this.turn,
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required this.cellOnTapCallback,
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required this.data,
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this.cellOnTapCallback,
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this.cellTextStyle,
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});
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@ -18,7 +18,7 @@ class TTCGame extends StatelessWidget {
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final TextStyle? cellTextStyle;
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/// hook into end of turn cycle;
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final Function cellOnTapCallback;
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final void Function(int)? cellOnTapCallback;
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@override
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Widget build(BuildContext context) {
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@ -39,7 +39,7 @@ class GameHash extends StatelessWidget {
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const GameHash({super.key, required this.children, this.cellOnTapCallback});
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final List<Widget> children;
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final Function? cellOnTapCallback;
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final void Function(int)? cellOnTapCallback;
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Border _genCellBorder(
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int index, {
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@ -93,6 +93,8 @@ class HashCell extends StatelessWidget {
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@override
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Widget build(BuildContext context) => InkWell(
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onTap: stateSetCallback,
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child: IgnorePointer(
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child: Center(child: child),
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),
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);
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}
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@ -1,5 +1,6 @@
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import 'package:flutter/material.dart';
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import 'clasic.dart';
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import 'package:super_tic_tac_toe/super.dart';
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import 'classic.dart';
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void main() {
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runApp(const MyApp());
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@ -75,7 +76,7 @@ class _MyHomePageState extends State<MyHomePage> {
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padding: const EdgeInsets.all(10),
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child: type == GameType.classicTTC
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? const ClassicGame()
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: const Center(child: Text("Under Construction")),
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: const SuperGame(),
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));
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}
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}
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@ -0,0 +1,196 @@
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import 'package:flutter/material.dart';
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import 'package:super_tic_tac_toe/game.dart';
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import 'package:super_tic_tac_toe/state.dart';
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import 'package:super_tic_tac_toe/util.dart';
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class SuperGame extends StatefulWidget {
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const SuperGame({super.key});
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@override
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State<SuperGame> createState() => _SuperGameState();
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}
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class _SuperGameState extends State<SuperGame> {
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TTCState turn = TTCState.x;
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List<List<TTCState>> data = Util.emptyBoardSuper;
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List<TTCState> subGameWinners = [
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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];
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bool subGameEnded(int i) => subGameWinners[i] != TTCState.empty;
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int nextPlay = -1;
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void _swapTurn() {
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switch (turn) {
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case TTCState.x:
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turn = TTCState.o;
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break;
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case TTCState.o:
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turn = TTCState.x;
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break;
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default:
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turn = TTCState.x;
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}
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}
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TTCState _validateSubGame(int index) {
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subGameWinners[index] = Util.checkWin(data[index]);
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return subGameWinners[index];
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}
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bool _checkValidChoice(List<TTCState> game, int index) =>
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game[index] == TTCState.empty;
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void Function(int) subGameCellOnTapCallback(int subGame) {
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return (int i) {
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if (!_checkValidChoice(data[subGame], i)) {
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showDialog(
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context: context,
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builder: (context) => AlertDialog(
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content: Text("${data[subGame][i].name.toUpperCase()}"
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" already claimed "
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"[${i % 3}, ${(i / 3).floor()}]"),
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actions: [
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ElevatedButton(
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onPressed: () => Navigator.pop(context),
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child: const Text("Close"))
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],
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));
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return;
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}
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nextPlay = subGameEnded(i) ? -1 : i;
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setState(() {
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data[subGame][i] = turn;
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_validateSubGame(subGame);
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_swapTurn();
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});
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Navigator.pop(context);
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};
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}
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Widget _subGameDialog(int subGame) {
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return Dialog(
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child: Padding(
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padding: const EdgeInsets.all(10),
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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Padding(
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padding: const EdgeInsets.only(bottom: 5),
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child: Text(
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"${Util.stateText(turn)} select cell",
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style: const TextStyle(fontWeight: FontWeight.bold),
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),
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),
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TTCGame(
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turn: turn,
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cellOnTapCallback: subGameCellOnTapCallback(subGame),
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data: data[subGame],
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),
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Padding(
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padding: const EdgeInsets.only(top: 5),
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child: Row(
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mainAxisAlignment: MainAxisAlignment.end,
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children: [
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ElevatedButton(
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onPressed: () {
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Navigator.pop(context);
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},
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child: const Text("Close"))
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],
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),
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),
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],
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),
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),
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);
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}
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void endedSubGameNotification(int index) {
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ScaffoldMessenger.of(context)
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..clearSnackBars()
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..showSnackBar(
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SnackBar(
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content: Text("${Util.stateText(subGameWinners[index])}"
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" already won the game at "
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"[${Util.cellAddress(index)}]"),
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),
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);
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}
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void _showSubGameDialog(int i) {
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if (nextPlay == i || nextPlay == -1) {
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showDialog(
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context: context,
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builder: (context) => _subGameDialog(i),
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);
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} else {
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ScaffoldMessenger.of(context)
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..clearSnackBars()
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..showSnackBar(
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SnackBar(
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content: Text(
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"You can only play at [${(nextPlay % 3) + 1},"
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"${(nextPlay / 3).floor() + 1}]",
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),
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),
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);
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}
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}
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@override
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Widget build(BuildContext context) {
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Iterable.generate(subGameWinners.length)
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.map((i) => subGameEnded(i))
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.forEach(print);
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return Column(
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children: [
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const Spacer(flex: 5),
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Center(
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child: Text(
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"${Util.stateText(turn)}'s Turn",
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style: const TextStyle(fontSize: 25),
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),
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),
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const Spacer(flex: 1),
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GameHash(
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cellOnTapCallback: (i) => subGameEnded(i)
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? endedSubGameNotification(i)
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: _showSubGameDialog(i),
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children: Iterable.generate(data.length)
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.map(
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(i) => DecoratedBox(
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decoration: BoxDecoration(
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color: nextPlay == i ? Colors.lightGreenAccent : null,
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),
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child: Padding(
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padding: const EdgeInsets.all(15),
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child: !subGameEnded(i)
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? TTCGame(
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turn: turn,
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data: data[i],
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)
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: Text(
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subGameWinners[i].name.toUpperCase(),
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style: const TextStyle(fontSize: 40),
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),
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),
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),
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)
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.toList()),
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const Spacer(flex: 5),
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],
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);
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}
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}
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@ -1,6 +1,34 @@
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import 'state.dart';
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class Util {
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static List<TTCState> get emptyBoardClassic => [
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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];
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static List<List<TTCState>> get emptyBoardSuper => [
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emptyBoardClassic,
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emptyBoardClassic,
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emptyBoardClassic,
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emptyBoardClassic,
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emptyBoardClassic,
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emptyBoardClassic,
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emptyBoardClassic,
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emptyBoardClassic,
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emptyBoardClassic,
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];
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static String stateText(TTCState state) => state.name.toUpperCase();
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static String cellAddress(int index) =>
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"${index % 3}, ${(index / 3).floor()}";
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static Iterable<TTCState> getRow(int index, List<TTCState> data) =>
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data.getRange(index, index + 3);
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static Iterable<TTCState> getCol(int index, List<TTCState> data) => [
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