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5 Commits
main ... wip

Author SHA1 Message Date
Andrei Stoica 7f6131e773 validate subgame 2024-12-28 19:54:07 -05:00
Andrei Stoica 25483be0ae invalid choice dialog 2024-12-27 22:22:40 -05:00
Andrei Stoica dbd492969a valid choice 2024-12-27 21:32:06 -05:00
Andrei Stoica 03987378c0 coloring wip 2024-12-27 16:02:25 -05:00
Andrei Stoica 79bf2b015d super wip 2024-12-27 15:46:37 -05:00
3 changed files with 9 additions and 40 deletions

View File

@ -13,8 +13,6 @@ class SuperGame extends StatefulWidget {
class _SuperGameState extends State<SuperGame> {
TTCState turn = TTCState.x;
List<List<TTCState>> data = Util.emptyBoardSuper;
TTCState winner = TTCState.empty;
bool gameEnded() => winner != TTCState.empty;
List<TTCState> subGameWinners = [
TTCState.empty,
@ -46,15 +44,9 @@ class _SuperGameState extends State<SuperGame> {
TTCState _validateSubGame(int index) {
subGameWinners[index] = Util.checkWin(data[index]);
print("validated $index");
return subGameWinners[index];
}
TTCState _validateGame() {
winner = Util.checkWin(subGameWinners);
return winner;
}
bool _checkValidChoice(List<TTCState> game, int index) =>
game[index] == TTCState.empty;
@ -76,14 +68,11 @@ class _SuperGameState extends State<SuperGame> {
return;
}
nextPlay = subGameEnded(i) ? -1 : i;
setState(() {
data[subGame][i] = turn;
_validateSubGame(subGame);
_validateGame();
nextPlay = subGameEnded(i) ? -1 : i;
if (!gameEnded()) {
_swapTurn();
}
});
Navigator.pop(context);
};
@ -159,27 +148,6 @@ class _SuperGameState extends State<SuperGame> {
}
}
void _gameEndedReminder() {
ScaffoldMessenger.of(context)
..clearSnackBars()
..showSnackBar(
SnackBar(
content: Text("${Util.stateText(winner)} already won the game"),
),
);
}
void _cellOnTapCallback(int index) {
if (subGameEnded(index)) {
endedSubGameNotification(index);
return;
} else if (gameEnded()) {
_gameEndedReminder();
return;
}
_showSubGameDialog(index);
}
@override
Widget build(BuildContext context) {
Iterable.generate(subGameWinners.length)
@ -191,15 +159,15 @@ class _SuperGameState extends State<SuperGame> {
const Spacer(flex: 5),
Center(
child: Text(
gameEnded()
? "${Util.stateText(winner)} Wins"
: "${Util.stateText(turn)}'s Turn",
"${Util.stateText(turn)}'s Turn",
style: const TextStyle(fontSize: 25),
),
),
const Spacer(flex: 1),
GameHash(
cellOnTapCallback: _cellOnTapCallback,
cellOnTapCallback: (i) => subGameEnded(i)
? endedSubGameNotification(i)
: _showSubGameDialog(i),
children: Iterable.generate(data.length)
.map(
(i) => DecoratedBox(

View File

@ -30,7 +30,7 @@ class Util {
"${index % 3}, ${(index / 3).floor()}";
static Iterable<TTCState> getRow(int index, List<TTCState> data) =>
data.getRange(index * 3, index * 3 + 3);
data.getRange(index, index + 3);
static Iterable<TTCState> getCol(int index, List<TTCState> data) => [
data[index],
data[index + 3],
@ -40,7 +40,7 @@ class Util {
if (index == 0) {
return [data[0], data[4], data[8]];
}
return [data[2], data[4], data[6]];
return [data[3], data[4], data[6]];
}
static TTCState checkRow(Iterable<TTCState> row) =>

1
todo
View File

@ -1 +1,2 @@
- ui for super game
- firebase for multiplayer game