148 lines
3.5 KiB
Dart
148 lines
3.5 KiB
Dart
import 'package:flutter/material.dart';
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import 'package:super_tic_tac_toe/game.dart';
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import 'package:super_tic_tac_toe/state.dart';
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import 'package:super_tic_tac_toe/util.dart';
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class SuperGame extends StatefulWidget {
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const SuperGame({super.key});
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@override
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State<SuperGame> createState() => _SuperGameState();
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}
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class _SuperGameState extends State<SuperGame> {
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TTCState turn = TTCState.x;
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List<List<TTCState>> data = Util.emptyBoardSuper;
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List<bool> subGameEnded = [
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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false,
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];
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List<TTCState> subGameWinners = [
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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TTCState.empty,
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];
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int nextPlay = -1;
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void _swapTurn() {
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switch (turn) {
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case TTCState.x:
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turn = TTCState.o;
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break;
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case TTCState.o:
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turn = TTCState.x;
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break;
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default:
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turn = TTCState.x;
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}
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}
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Widget _subGameDialog(int subGame) {
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return Dialog(
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child: Padding(
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padding: const EdgeInsets.all(10),
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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Text(
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"${Util.stateText(turn)} select cell",
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style: const TextStyle(fontWeight: FontWeight.bold),
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),
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TTCGame(
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turn: turn,
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cellOnTapCallback: (int i) {
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nextPlay = i;
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setState(() {
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data[subGame][i] = turn;
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_swapTurn();
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});
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Navigator.pop(context);
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},
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data: data[subGame],
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),
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Row(
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mainAxisAlignment: MainAxisAlignment.end,
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children: [
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ElevatedButton(
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onPressed: () {
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Navigator.pop(context);
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},
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child: const Text("Close"))
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],
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),
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],
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),
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),
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);
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}
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void _showSubGameDialog(int i) {
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if (nextPlay == i || nextPlay == -1) {
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showDialog(
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context: context,
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builder: (context) => _subGameDialog(i),
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);
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} else {
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ScaffoldMessenger.of(context)
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..clearSnackBars()
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..showSnackBar(
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SnackBar(
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content: Text(
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"You can only play at [${(nextPlay % 3) + 1},"
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"${(nextPlay / 3).floor() + 1}]",
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),
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),
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);
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}
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}
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@override
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Widget build(BuildContext context) {
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return Column(
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children: [
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const Spacer(flex: 5),
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Center(
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child: Text(
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"${Util.stateText(turn)}'s Turn",
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style: const TextStyle(fontSize: 25),
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),
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),
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const Spacer(flex: 1),
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GameHash(
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cellOnTapCallback: _showSubGameDialog,
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children: Iterable.generate(data.length)
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.map(
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(i) => DecoratedBox(
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decoration: BoxDecoration(
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color: nextPlay == i ? Colors.lightGreenAccent : null,
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),
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child: Padding(
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padding: const EdgeInsets.all(15),
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child: TTCGame(
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turn: turn,
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data: data[i],
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),
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),
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),
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)
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.toList()),
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const Spacer(flex: 5),
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],
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);
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}
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}
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