super_tik_tac_toe/lib/game.dart

140 lines
3.2 KiB
Dart

import 'package:flutter/material.dart';
import 'state.dart';
import 'util.dart';
/// Board of a single game of tic tac toe
class TTCGame extends StatefulWidget {
const TTCGame({
super.key,
required this.turn,
this.data,
this.onClick,
});
final TTCState turn;
final List<TTCState>? data;
/// hook into acction of tapping on square
final Function? onClick;
@override
State<StatefulWidget> createState() => _TTCGameState();
}
class _TTCGameState extends State<TTCGame> {
late TTCState turn;
late List<TTCState> data;
void setCellState(int index) {
switch (data[index]) {
case TTCState.empty:
setState(() {
data[index] = turn;
turn = switch (turn) {
TTCState.x => TTCState.o,
TTCState.o => TTCState.x,
TTCState.empty => TTCState.empty,
};
});
widget.onClick?.call();
notifyWin();
break;
default:
ScaffoldMessenger.of(context)
..clearSnackBars()
..showSnackBar(const SnackBar(
content: Text("Invalid Choice: cell already has value")));
}
}
void notifyWin() {
TTCState state = Util.checkWin(data);
if (state != TTCState.empty) {
ScaffoldMessenger.of(context)
..clearSnackBars()
..showSnackBar(
SnackBar(content: Text("${state.name.toUpperCase()} wins")));
}
}
Border _genCellBorder(
int index, {
BorderSide borderSide = const BorderSide(),
}) {
return Border(
top: index < 3 ? BorderSide.none : borderSide,
bottom: index > 5 ? BorderSide.none : borderSide,
left: [0, 3, 6].contains(index) ? BorderSide.none : borderSide,
right: [2, 5, 8].contains(index) ? BorderSide.none : borderSide,
);
}
Widget _genCell(int index, TTCState state) => Container(
decoration: BoxDecoration(border: _genCellBorder(index)),
child: TTCCell(
state: state,
stateSetCallback: () {
setCellState(index);
},
));
@override
void initState() {
super.initState();
turn = widget.turn;
data = widget.data ??
<TTCState>[
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
TTCState.empty,
];
}
@override
Widget build(BuildContext context) {
List<Widget> cells = [];
for (final (index, state) in data.indexed) {
cells.add(_genCell(index, state));
}
return GridView.count(
crossAxisCount: 3,
shrinkWrap: true,
children: cells,
);
}
}
class TTCCell extends StatelessWidget {
const TTCCell({
super.key,
required this.state,
this.stateSetCallback,
this.textStyle,
});
final TTCState state;
final VoidCallback? stateSetCallback;
final TextStyle? textStyle;
String get text => switch (state) {
TTCState.empty => "",
TTCState.x => "X",
TTCState.o => "O",
};
@override
Widget build(BuildContext context) => InkWell(
onTap: stateSetCallback,
child: Center(
child: Text(text, style: textStyle),
));
}